Around since the '90s, the phrase gained popularity through games like Quake, Starcraft, and Counter-Strike. Touchscreen – Describes mobile games and apps since the user input relies on physical touch instead of a mouse or a controller.Like GG, GLHF is a staple of competitive gaming culture. Time trial – A game mode that challenges players to complete a level within the allotted time limit so they can potentially end up on the high scores list. Theorycrafting – Evaluating a video game in mathematical terms to determine the most optical approach to beating the game such as by power gaming, taking part in activities to achieve the fastest in-game progression. Test room – A secret area only accessible to beta testers who provide feedback on the actions and movements of player characters to the game’s developers. It is heavily frowned upon in multiplayer FPS games. Teabagging – The sexual act of crouching over a knocked down or dead opponent so their face is planted underneath one’s crotch. Tank – The meat shield of the group: That one burly guy who absorbs all the hits, receiving the brunt of enemy attacks so their teammates can coordinate a strategic maneuver. Some like poison does damage over time, whereas others like armor reduction will lower one’s defense. Status effect – A term applied to buffs and debuffs that affect a player’s character. Speedrun – The process of exploiting the game’s bugs and glitches to bypass long-winded cutscenes and most side quests–aiming to beat the game as fast as possible by only doing the bare minimum to advance the main story. Skill tree – A mechanic found in fantasy RPG games: Skill trees offer new character perks and additional stat boosts, granting the player more powerful abilities as they branch out. Save Scumming – The process of repeatedly loading a save state to gain a tactical advantage over an unpredictable event or difficult boss battle to achieve a specific outcome. Sandbox – A game that lets players sculpt their environment at will without having to worry about reaching goals also known as free play mode. A satisfying grade only awarded to players who clear the stage with all the bonuses intact. S Rank – The moment you graduate with flying colors–oh wait. Mod – A fan made add-on or modification of a game, in the form of new character skins, alternative endings, changing the game mechanics, or creating a new world to explore. Min-maxing – When leveling up: The practice of pooling one’s skill points into only the most desirable traits while ignoring all else in favor of specialization–the opposite of being well-rounded. Imagine going fishing or playing poker to earn some extra rewards barred from the main questline. Minigame – A smaller game inside of a game. Microtransactions – A horrible business model that pressures people into making in-game purchases every time they level up, supposedly to give less-experienced players an advantage over veterans of the game. Metagaming – For a player to determine their character’s next action using knowledge obtained from outside the game Dungeon masters aren’t too fond of this one. Maxed out – Finally raising a character’s statistics to the highest value possible as dictated by the game’s leveling capacity.
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